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Sample 1st 2 Paragraphs MIS Information System Masters, Indian Woman

A very cosmopolitan young woman from India, I feel strongly that I am the best fit for your MIS Masters Program at the University of XXXX for a variety of reasons, especially the flagship nature of your program and the diversity of your student body. Since I have already earned an MBA with a special emphasis on the area of Human Resources, I am confident that I will be able to excel at UXX.

Human Resources and Management Information Systems are two functional areas of business that have had a significant impact on businesses and organizations, especially in the last two decades. Not only they get to the core of the business, they impact all areas. As a MBA- HR professional, I want to utilize applied IT in management practices.  All in all, I want to make a difference – not just get a job, but create jobs. And I believe this blend of personnel skills and technical knowhow will get me there.

Geographic Information Systems (GIS)

Hackers: the immune system of the Internet.

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Statements of Excellence in Information Systems

Sample Personal Statement for the Master's in Health Informatics

I hold a B.Sc. in Physics and Mathematics, a B.S. in Computer Information Systems and an M.S. in Software Engineering. To prepare myself for earning the MS Degree in Health Informatics at XXXX Institute for Health Informatics, I have completed classes in HINF 5531 Health Data Analytics and Data Science and am currently taking HINF 5430 Foundations of Health Informatics and HINF 5436 AHC Informatics Grand Rounds.

During a 25 years long career in software, undertaking various roles such as designer, developer, manager, mentor and teacher, I have become increasingly aware of the importance of the role of I.T. in the effective provision of healthcare. A special interest in this relationship crystallized while working in my current role as Manager of the Software Engineering Department at Starkey Hearing Technologies.

I have held my current job for five years working for a company that makes hearing aids. The company is strongly invested in the application of the latest technology in assisting those with impaired hearing. I have come to realize that hearing impairment and loss, is a significant and growing problem especially in an increasingly aging population. Aging, though highly significant, is not of course the only cause of hearing impairment or loss but creates an especially urgent need for solutions to improve outcomes for patients because of the distress to patients and their families.

I was fascinated to learn, from recent research at John Hopkins University, that hearing loss is linked to walking problems, falls, clinical depression and dementia. I want to study Health Informatics in order to assist in establishing links between available medical data and available hearing loss data to predict outcomes and to improve them where possible and I am especially interested in the possible applications of Artificial Intelligence and Machine Learning in achieving these goals.

In addition to my work at Starkey Hearing Technologies, I have been for 15 years, an Adjunct Faculty Member at the University of XXXX in the Graduate Program of Software Engineering and teach Data Structures in Java, Process Management and Project Management. I enjoy teaching and the feedback received from students and faculty is highly positive. I am also responsible for overseeing the training and mentoring of staff in my department at work and am regarded as highly effective in this role. It is my goal, once having acquired a Ph.D., to seek a full-time faculty position and so to maximize my utility by teaching and research. Love of one’s subject is, in my view, the key to sharing one’s knowledge effectively and I am passionate about mine. I also regard the joy of seeing a complex concept mastered, after a struggle to do so, as fulfilling for the teacher as for the student and provides enormous satisfaction.

Much of my working life has been devoted to finding possible solutions to complex problems, testing and implementation and I have enjoyed some significant successes in a variety of fields. (NOTE – IT MIGHT BE USEFUL TO MENTION SOME SPECIFICS HERE). I believe that these successes demonstrate exceptional determination; an ability to think analytically, originally and creatively; the ability to set achievable but challenging goals for myself and others and to happily collaborate with others in achieving them. I also feel that these skills and characteristics will enable me to undertake or assist in valuable research in the specialty and so to ‘add value’ to it.

I am aware that the XXXX Institute for Health Informatics has a long and successful history of teaching and research in the specialty undertaken by a prestigious faculty and so is my first choice.

To summarize: I have significant experience in I.T. in a variety of roles and currently within a health- related industry; I have proven success in problem solving and I am an experienced and successful teacher in a relevant field of study but my main recommendation is a passion for the specialty and for applying my knowledge to the improvement of healthcare provision.

Thank you for considering my application.  

Degree sought, field, or place of origin!

Great Accomplishments in Information Systems

The 21st century has certainly made its mark on the planet in just a short amount of time. Technological advances in the last 15 years have increased our capabilities beyond many people’s imagination. However, it’s the adoption of these breakthrough technologies that have made them so impactful on society.

This is why user experience is one of the driving forces behind enduring technology, and led us to some of the most profound achievements and advancements in modern times. Here are ten of the biggest UX breakthroughs that have helped to shape this century of tech up to now.

1. The Digital Music Ecosystem: iPod, October 2001

The dual creation of the iPod and iTunes transformed how people listened to music completely.

The original iPod was built to be small enough to fit in a person’s pocket and only had one scrolling button, as opposed to Sony’s Walkman and Discman, which had several buttons, moving parts and a clunky size that made them difficult to carry.

Though the iPod was not the very first on the digital music scene it did have 5GB of storage—much more than most MP3 players on the market at the time, which could only hold a couple songs. Apple also enhanced the download experience by making it 30 times faster than USB-based players.

2. Swiping: Swype, 2002

The Tinder dating app may receive some mainstream recognition for swiping, but this unique functionality was used in other mobile technologies many years before Tinder was developed. The man who started text messaging in the ‘90s, Cliff Kushler, launched the Swype keyboard in the 2000s, and it improved the efficiency of touch-screen smartphone keyboards hugely, by allowing the user to type a word by sliding a finger from letter to letter. This new system alleviated the frustration of small keyboards on small screens by vastly increasing ease of use.

Sample 1st Paragraph for the CSIS Masters, Database, Web, African Applicant

Born in Liberia and raised mostly in Ghana, I have been in the USA for the past six years. Now 27 and ready for graduate school, I want to put my foremost passion to work in the area of Database Design and Web Application Development.  Your Master’s of Science in Computer Information Systems Program at XXXX University is my first choice among graduate programs because of its sheer excellence, coupled to the honor and sheer joy of studying on the most diverse campus in America.

Great Accomplishments in Information Systems

3. Personalization: MySpace, August 2003

Social media sites like Friendster were already around when MySpace was launched. MySpace’s fully customizable site was totally unique during its time. It helped jumpstart young people’s love for social media. MySpace users were able to fully control their own profile and their own experience with the website. This developed a push for the personalization of online and mobile experiences later on.

The UX impact

Providing customizable options in technology is imperative, because people (especially Millennials) love to personalize their experience and express their individuality through a product. Personalization increases user satisfaction, value and the likelihood that people will continue to use the software.

4. Interactive Feeds: Facebook, February 2004

When Facebook was developed, it did’nt have the customization ability of MySpace. However, it did introduce interactive feeds. Users could scan a lot of information quickly, easily find information on profile feeds and home feeds, while also engage with their friend’s content through liking it.

The UX impact

Though MySpace may not have endured the times, the personalization of its user’s profiles leaked into the newest generation of social media.

Facebook picked up the torch and ran with it when they began personalizing user feeds, determining what content they’d most likely want to see based on their past behavior. This idea of personalized content is revolutionizing how we consume news and entertainment now, across all platforms.

Also, let’s not overlook the bold UI changes Facebook makes every couple years. They do this despite user outrage, which has taught us that implementing cutting-edge features with long-term impact is worth short-term unrest.

5. Touchscreens: Apple, January 2007

Contrary to common belief, the iPhone was not the first touchscreen phone! However, the iPhone was the first touchscreen phone that had a mobile operating system, allowing it to both run applications and programs.

Steve Jobs and his brilliant team designed the most innovative, multi-use mobile phone/mini-computer that had ever been built. It revolutionized mobile computing, making phones easier to use, as well as more powerful.

Its simplistic interface includes one button and a touch screen, an extremely organized layout for programs, advanced security features. Its own App Store, with more than a million apps, makes downloading programs to the phone as easy as online shopping.

The UX impact

By making the screen the actual source of user input, touchscreens freed designers from having to build their interfaces around inflexible hardware buttons.

Designers can now be more contextual with their interfaces. The popularity of the touchscreen encouraged similar user interfaces in all types of technologies: Tesla’s touchscreen control panel, the Nintendo DS, as well as others.

And, of course, the touchscreen gave rise to a new standard for mobile usability, changing the way we design mobile experiences.

6. Touch Gestures: FingerWorks, 1998

FingerWorks developed the technology that converts the finger movements of different finger combinations into mouse and macro events (such as pinch-to-zoom).

Founded in 1998, the company produced a line of multi-touch products: the iGesture Pad, the TouchStream keyboard, for example. Yes, 1998 is not part of this century, but this innovation didn’t really go mainstream until the company was acquired by Apple in 2005, hence why you can use gestures to navigate the mobile interface of your iPhone.

The UX impact

This technology enabled the experience we have today on touchscreen devices, the ability to control your mobile experience through touch rather than buttons or a mouse.

Touch gestures have completely changed the way we interact with mobile devices and how we design mobile experiences—without them, we literally would not have functional touchscreens today.

7. Modern Video Streaming: YouTube, 2005 & Move Works, 2007

YouTube launched its website in 2005, giving rise to online video uploading. By July of the next year, YouTube users were adding more than 65,000 new videos a day bringing in 100 million video views daily.

But the breakthrough that really launched modern day streaming came in 2007: HTTP-based adaptive streaming changed slow buffering videos into the instantaneous media downloads that we use and love today. 

Move Works” introduced a revolutionary service that delivered media in smaller pieces, preventing connectivity issues for customers and slow download speeds. This innovative technology improved the user experience by eliminating the vast majority of the waiting associated with online video. It was soon adopted by Adobe, Apple and also allowed Netflix and became a movie-streaming powerhouse.

The UX impact

By innovating to eliminate common user frustrations and preventing impatience and inconvenience, HTTP-based adaptive streaming allowed people to view media straight away.

This innovation powers much of the way we consume modern video content today and has dramatically accelerated the adoption of video streaming across the globe.

8. Hashtags and @-Mentions: Twitter, August 2007

While Twitter launched with the concept of targeting specific users via the @-mention mechnic, the idea of the hashtag was first suggested by Chris Messina (a previous UX designer for Google) in 2007. The strategy caught on, and Twitter implemented the hyperlinked hashtags in July 2009.

The UX impact

Utilizing hashtags has vastly altered the tag and search functionality by clustering similar information and making it easier than ever to find particular social media posts in real time. This has led in turn to Twitter’s role as the communication platform of choice in multiple major political movements by enabling the instant formation of ad hoc communities on the platform.

When dealing with a lot of information, it is important to incorporate an easy-to-use tagging and search functionality to better categorize and store information, enhancing usability and providing the familiarity with your software that users crave.